112 results found
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Automatically move created assets into folders
When adding a new component, it often creates many new assets (more than the previous lens version), eg: for materials, shaders, images, etc. These quickly pile up and get messy in the asset manager. If assets were automatically organised into folders (like in Spark AR) it would save time developing.
26 votesSo currently, all new assets that are created for the past couple of months -- are being built this way. The assets will move into a single folder.
We will scope whether or not updates to all old assets make sense!
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Lens Studio Recording should record in lens audio
Currently I have to use third party software in order to get audio recording from Lens Studio with video capture. I would like to do this just with Lens Studio.
20 votes -
Shareable Test Links for Smooth Debugging
Currently the way preview on device works is to pair the snapchat account and send the lens to the device. Which works good but not efficient when I want to send the realtime updates to other folks/clients to test on their devices. Also sometimes I want to compare two versions of my lens one before changing and one after changing something. With shareable links all this can be streamlined with each link being unique to that version of the lens plus easily shareable with other folks.
17 votesThis is a really good feedback on this. We have had discussions on this before. Nothing planned yet, but we will consider this more. Thanks!
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Photo and video recording for snap hosted Web AR lenses
Snap Web AR lenses work amazingly well, but they lacks recording ability. Would be nice to have the same UI as on Snap (tap to take a picture, hold to record a video).
12 votesThanks for your feedback Denis! This is certainly a piece of feedback we have gotten a lot. We are looking into ways this might make sense.
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Body segmentation textures per person
Currently the body segmentation texture segments all visible bodies into one mask, it would be convenient to have an option to specify an ID that determines which body gets segmented in the mask texture.
11 votes -
Pivot Editing for 3D Objects
Would it be possible to introduce an option to edit or move the pivot point of a 3D object directly within Lens Studio?
9 votes -
Feature to delete all assets not directly referenced in the scene
In 4.55.1 and a some versions before that, we were able to delete all assets that weren't referenced in the scene, this feature was marvelous to help preserve order in the project files and for optimization purposes. If possible please bring that feature back. As it is honestly an amazing feature.
8 votesWe are looking into the technical details of this request
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Add More Nodes to the Script Graph
The script graph in Lens Studio 5.0.5 is missing a massive amount of nodes that makes it possible for non-programmers to build lenses. Even simple nodes like add and subtract are missing.
8 votesHey Eddy, just to clarify -- it is confirmed that Lens Studio 5.05 doesn't have a working Script Graph.
We are hoping to work on a solution in future releases. We hope that in the meantime -- you can use 4.55
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Compute Shader
Would love a formal buffer geometry and Data texture setup like in three.js
https://threejs.org/docs/#api/en/textures/DataTexture
I am trying offload as much as I can to the GPU and this would help
8 votesthanks for the link. This is certainly something we are thinking about but we have nothing concrete to report at this time!
We will pass off the specifics of your feedback to team!
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Change the lens name and icon
I would like to suggest the ability to change the lens icon and name in the newest versions without to re-upload lens files.
8 votesThis is something we are discussing internally. There are various challenges here but we will return more information when ready.
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GenAI for SFX
While we now have exhaustive tools and features for visual generation, one of the way experiences really come alive is sounds and music etc. as well in addition to the visual appearance. A genAI tool like this would really accelerate the high quality development
7 votesThis is a really interesting idea and we have passed it to the Gen AI teams for consideration!
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Model tracking (like Vuforia does)
Would be awesome if we could have model tracking in the future! So far i can only find Vuforia doing this (uploading a 3D model of a real world object and creating a tracker from this so we can add 3D content over/behind a product, bag, ect)! Like a landmarker but smaller and movable :)
7 votes -
Hand segmentation textures for left, right or both hands
Currently the hand segmentation texture only works for one hand, it would be convenient to have an option to specify which (or both) hand gets segmented.
7 votesHey Rob, would you mind explaining a bit more about your use cases for this particular request? Especially double hand tracking. With one hand usually holding the phone, we don't see this use case too often!
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Receive notifications when you're near a custom location lens.
I propose adding a new feature allows users to receive automatic notifications when they enter an area with a Custom Location Lens or pass near one. The notification will appear directly on the Snapchat app with a brief description of the lens, making it easier to discover and experience."
Benefits:
This feature simplifies the discovery of Custom Location Lenses, whether the user is at the location or nearby. It increases engagement with the lenses at the right time and place. It also supports interactive campaigns and creators by enhancing the visibility of custom lenses and boosting interaction with brands or…6 votes -
Add Global Shader Parameters
Currently shader globals are only for inter-shader multi step processing. I want the ability to set global shader variables in code that would update amongst all materials that use it. Currently I have to write a material registration system.
6 votes -
VFX Gen AI
It would be very handy to have a VFX Gen AI tool. Even just for quickly prototyping things. Would like it to generate textures for it as well, so if I said generate a vfx asset of confetti falling, it would generate a flip book of confetti images and build the vfx. Then I'd go in and tweak it as needed.
5 votes -
Improve Undo Command (Ctrl + Z)
In LS 4 you could undo after importing something to the Resources/Asset Browser panel.
In LS 5 it only undo stuff in the Objects/Scene Hierarchy panel.
So if you import something, regret it and try to undo, it's going to undo the last action on the objects panel instead of the actual last action that was the import.
5 votesHey Caio, thanks for the report. Currently this is how lens studio 5.0 is setup. We will look into potentially tackling this in the future. Thanks for keeping this on our radar.
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Camera lens
I have lenses that I designed myself, but I struggle a little while waiting and stopping at 200,000 and then fixing them
5 votesWe need more information to respond here. Please help clarify your suggestion!
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Record the lens after X
There's new internal lenses that access this feature. Have us access the Record Snap function after 'x' would be super nice to guide users through certain experiences. Of course there's a trigger on Record but my lenses have massively decreased reach and engagement if i implement this. There's also no internal hint available for on Record.
4 votesThanks for the feedback! We've added this request to the product team's backlog!
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UGC submissions directly from a Lens
Many of the brands we work with run competitions that require their audiences to activate using a lens and then submit the content to enter.
Previously we were able to solicit submissions by having the user direct message the content but since the roll out of brand profiles, users must now: follow the brand -> unlock the lens -> create the content -> @mention the brand -> post it to their story.
The additional friction from these steps has seen a steep decline in the number of entries brands have been receiving for these style of campaigns.
In an ideal…
4 votesSo this is something that we have been discussing with the various teams that work with this. We believe teams are aware of this issue and working with ways to improve the situation
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