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Lens Studio 5.0

Lens Studio 5.0

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  1. Those are missing. Ears would also be fun. The custom asset right now is only the nose shape which is not very usable.

    1 vote

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  2. The delete asset button is right next to all the other common asset options in LS 5. Unlike in 4.55 where it was away and even had a line break before it. I keep accidentally clicking it. It would be a nice quality of life change and save me great turmoil. Pics attached showing the two different locations on 4 & 5

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  3. Now that the Asset Browser gets populated fast (as Image, Flat and Material is added automatically every time an image is added in the Scene Hierarchy). I do often have to right-click and Find Usage (the hotkey cmd/ctrl-U is unfortunately discontinued). I suggest adding a column in the Asset Browser that shows how many times an element is used (see example)

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  4. 1 vote

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  5. I love using 3D Asset Generation in Lens Studio, but it is geared toward generating "whole" things rather than single accessories commonly used for building lenses. If I ask for a "Cleopatra head accessory" - I will get the whole bust. If I ask for animal ears I will get the entire animal head etc. As a comparison, Meshy gave me 2 options with separated ears. Also if there is a way to separate generated 3D objects that are not touching each other right in Lens Studio or generate only one thing out of a pair like for ears or…

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  6. Most of the 3D AI assets are okay, but not very usable. I'd like to be able to edit it outside of lens studio, tweak the mesh, texture or add bones and animations on it.

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  7. I can see there's a new format for 3D assets being imported into the LS project. All of them are imported in a packed state. Firstly would love to know more about what this does and why it is there. Is it for performance optimization? Secondly it has now become a two step process to modify the materials since we need to unpack the resource first to gain access for modification. Also there's only one way to do it by unpacking the main resource. Would like an easy double click on material to prompt me unpack resource if packing is…

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  8. Undo/redo should take into account the selection. For example if I select something I should be able to undo the selection.

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  9. In LS 5.0, you can't visualize the world mesh. I tried with different materials.

    The same setup in LS 4 works fine.

    I talked to other users and apparently it has to be activated via script, otherwise it won't show up.

    1 vote

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  10. Some objects aren't visible in the scene like the 3D bitmoji and hand models from the 3d hand tracking component from the asset library.

    1 vote

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  11. All the docs and mylenses pages should have a dark mode. I suggest using the css preference: https://developer.mozilla.org/en-US/docs/Web/CSS/@media/prefers-color-scheme

    to decide the default for the user but also adding a toggle somewhere to manually switch.

    Adding a picture of the styles I use myself with an extension to change the css to give you some idea how nice it can look.

    1 vote

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  12. For performance reasons, on low power devices, it is often beneficial to remove lights from a scene.

    It would be helpful if there was a single toggle in SIK to use lit or unlit materials as a default. Some of the SIK materials have a boolean parameter for lighting, but not all of them do.

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