149 results found
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Bitmoji Face Animation [only] Generator
I really love animating my basic game characters using Mixamo but it's not possible to generate facial animation right now without conflicting these two. Would love a separate toggle on Bitmoji 3D where we can use generated AI facial animations and still use Mixamo.
1 vote -
Spatial persistence scan from within lens
I want to make a lens where a user can place content within their homes that persist between sessions.
With today's implementation of spatial persistence I need to pre-scan a location and have it uploaded, input the location ID, and update the lens. That's a big ask for an end user.
Please make it possible to add a way for a user to make a location scan from within another lens. It can stay on the device locally if that's needed for privacy.
1 vote -
Outdated Template & Deprecated API - Face Expressions
Hey guys,
I was checking the Face Expression guide and noticed that it's still mentioning a deprecated API getExpressionWeightByName('MouthClose')
This API doc was updated:
But this one still uses the deprecated API:
https://developers.snap.com/lens-studio/api/lens-scripting/classes/Built-In.Expressions.html
Also, the Face Expression template available in the asset library uses deprecated APIs and gives out the warning shown in the image attached
2 votes -
No Privacy Restrictions on APIs when Experimetal API active.
For debugging purposes, I frequently need access to the ProceduralTextureProvider.getPixels function.
Unfortunately, it is often unavailable due to privacy restrictions:https://developers.snap.com/lens-studio/api/lens-scripting/documents/Privacy_Restrictions.html
It would be very helpful if this function could be used when the Experimental API is enabled. In that context, it would not pose a security or privacy risk.
1 vote -
princzpee
create a lens with 3D need for speed car racing game with controls, break and acelator
1 vote -
Prefab utilities
In each component allow to
Apply to prefab - save changes to only this component onto the prefab
Revert to prefab (if component already exists on prefab)- revert only this component to the saved prefab2 votes -
Lens categories not applying after publishing (Primary & Secondary remain blank)
For the past ~3 months, I’ve been consistently facing an issue where lens categories are not applied after publishing.
Regardless of the lens type (Game, 3D, ML, or Beauty), both Primary and Secondary categories remain blank on the published lens, even though the lens is live and public.
This impacts:
Lens discovery and reach
Proper placement in the Games category
Fullscreen game UX for game-based lenses
Because of this, game lenses are not reaching the intended audience, and overall views have dropped significantly.
This issue is occurring across multiple lenses, not just one, and seems to be unrelated to the…
5 votesHey Gulam,
We are looking into this.
Can you send some of your lens examples that we can look at?
Thanks
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Don't always show a crash report modal after an Lens Studio crash
I would like to have an opt out button to not have to see a 'Report Crash' window. LS crashes an instane amount of times on Windows and having to dismiss that window is just another step
2 votes -
[Bug Report] Segmentation not working on latest iPad 2024 and 2025
Bug appears on Camera Kit and Snapchat too.
Segmentation not working properly on latest iPad chip and probably latest iPhones. Body Instance Segmenation is not even showing!
Related to new Apple GPU architecture ?How to reproduce :
Lens ID : becacd2e-d745-449a-9f64-6905dd576f3fTap 1 : Blue background = Portrait Segmentation
Tap 2 : Pink background = Body Instance Segmentation2021 iPad Pro
Portrait ✅ Body ✅2024 iPad Air M4
Portrait ✅ Body ❌2025 iPad Pro M5
Portrait ✅ Body ❌Bug appears on Camera Kit and Snapchat too.
2 votes -
Behavior script with haptic feedback!
Haptic feedback is an amazing feature that sorta flew under the radar. Not many people even know they can add custom vibrations to their lenses! I modified the behavior script to add haptic feedback so even people who don't code can utilize it and grab their audience's attention!
I can't share the file, but I'm pretty sure it works!
3 votes -
Change the way mesh builder culls to a static bounding box
recently tried to build a creature procedurally with Mesh builder < https://developers.snap.com/lens-studio/api/lens-scripting/classes/Built-In.MeshBuilder.html > but was disappointed to discover that the bounding box culls automatically to a static volume. This means that the creature couldn't crawl around the world. This functionality limits many creative LS projects from happening. Allowing the boundary box to be accessed via script would help (making it a scene object) or decoupling it from a reliance on a camera target.
2 votes -
Feature Request: Marketplace for Lens Studio
I would like to suggest the addition of a Marketplace within Lens Studio.
This feature would allow creators to:
• Share, buy, and sell assets such as scripts, shaders, materials, and templates.
• Access a wide library of ready-made components to speed up development.
• Collaborate and exchange resources within the creator community.3 votes -
Better startup process
This is speaking from a Windows 11 perspective. When LS 5 was first released, I could double click the icon, wait like 2 seconds for LS to open, then immediately start working.
Right now LS still opens up in a comparable timeframe, but there is a period of time (maybe 20 seconds?) where LS is completely unresponsive (including the various pop up windows e.g. version updates and home screen). I personally would rather have a splash screen with a loading bar while LS initialized than to have it open up unresponsive for some indeterminate amount of time. Or if it…
1 vote -
AI Portrait for Camera Kit
For now AI Portrait work on Snapchat app but not on web (even official Snap WebAR Link) and neither on iOS app using Camera Kit.
This would be a very nice feature to have 🤞4 votes -
Scroll horizontally in Hierarchy panel
When there are lots of child SceneObjects, the Scene Hierarchy window needs to be really wide to be able to see them. It would be ideal if it could scroll horizontally!
1 vote -
Generating MarkerAssets on runtime
Creating Image Markers from Texture Assets in real-time could add some really cool functionality to lenses, both in Spectacles and on mobile.
For example, the 'Stand Out Object Segmentation' could be used to generate an image that can then be tracked to.
1 vote -
Add a 3D 'mannequin' to the Interactive Preview scenes
It would help a bunch to have a realistic 3D body in the Interactive scenes, so the 3D body tracking can pick it up. This would help with testing real-world situations where the body tracking might be used in combination with world tracking.
1 vote -
Fix: getComponent(SomeClass.getTypeName()) bug
getComponent(SomeClass.getTypeName()) seems to not be checking the numbers after the colon ":" in the getTypeName() string!
When the string is the same before the colon for multiple components on the same SceneObject, it can return the wrong component. Been running into this a couple times and it took a while to figure out what the issue was.
1 vote -
Changing Inspector values with arrow keys should be relative
Changing Inspector values using arrow keys with multiple SceneObjects selected should increase/decrease relatively, instead of overwriting all object's values.
For example, transforming SceneObjects should be a relative distance on top of their original positions.
1 vote -
Hotkey for 'Pan' tool
A keyboard shortcut for the Pan tool (hand icon) in Scene panel would be great! Like the 'P' or 'T' key.
1 vote
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