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Lens Studio 5.0

Lens Studio 5.0

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  1. Snap Web AR lenses work amazingly well, but they lacks recording ability. Would be nice to have the same UI as on Snap (tap to take a picture, hold to record a video).

    11 votes

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    1 comment  ·  Admin →
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  2. While we now have exhaustive tools and features for visual generation, one of the way experiences really come alive is sounds and music etc. as well in addition to the visual appearance. A genAI tool like this would really accelerate the high quality development

    4 votes

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  3. Currently the way preview on device works is to pair the snapchat account and send the lens to the device. Which works good but not efficient when I want to send the realtime updates to other folks/clients to test on their devices. Also sometimes I want to compare two versions of my lens one before changing and one after changing something. With shareable links all this can be streamlined with each link being unique to that version of the lens plus easily shareable with other folks.

    16 votes

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  4. Currently the hand segmentation texture only works for one hand, it would be convenient to have an option to specify which (or both) hand gets segmented.

    6 votes

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  5. With hands extending from the bottom doing a few pinches or movements and slowly lookin around a room

    2 votes

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  6. In 4.55.1 and a some versions before that, we were able to delete all assets that weren't referenced in the scene, this feature was marvelous to help preserve order in the project files and for optimization purposes. If possible please bring that feature back. As it is honestly an amazing feature.

    6 votes

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  7. I'm a programmer and sometimes teach new-media tools such as Lens Studio and Meta Spark in Taiwan. Most of my students do not have coding skills, so Script Graph is a really nice feature to let them get hands-on making interactive experiences, and is also very easy to teach. (And they like the Patch Editor in Meta Spark a lot)

    Although Lens Studio 5 hasn't officially supported Script Graph yet, as someone who is interested and cares about visual scripting, I have tried it out and would like to provide some feedback.

    It seems to me that Script Graph does…

    1 vote

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  8. Currently I have to use third party software in order to get audio recording from Lens Studio with video capture. I would like to do this just with Lens Studio.

    17 votes

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    under review  ·  1 comment  ·  Admin →
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  9. As LAT is now a hard metric for Lens approval, especially for advertising and commercial lenses, we need more robust tools for debugging LAT performance in lenses.

    Common issues being seen are large differences between LAT reporting in debugging on device vs reported debugging when a Lens is submitted (often 2x or more).
    Even when following the guidelines for remote assets and async prefab loading, these can seem to have little to no effect.

    It would be great to have a comprehensive list of which specific technologies within Lens studio incur LAT spikes and specific mitigation steps to get these…

    1 vote

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  10. I would like the ability to make a lens that uses the front facing camera and the world facing camera at the same time. The reason is so that I can animate blendshapes on the face mesh with MY FACE while the camera feed is from the world facing camera.

    16 votes

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  11. As the title suggests, we, as users, love creating games. However, for newcomers, even understanding the simplest concepts can be challenging. Having a dedicated collection of sample projects focused solely on gaming would be incredibly beneficial. It would not only make learning more enjoyable but also inspire creativity, enabling users to craft unique AR experiences within a gaming environment.

    1 vote

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    Hey Joel, this is a great note. Thanks for passing it to the team.


    We are always looking for ways to make game creation more intuitive. This is why we recently added the Leaderboard feature which makes the entire game making process better on Snapchat.


    We also recently built a brand new tutorial series specifically focused on game creation here: https://www.youtube.com/playlist?list=PL0rDQ-c-_kxcwwBccaz1N9Rmz_xgyijRg


    As far as the feedback for more sample projects -- we will consider what is possible and let you know!

  12. A proposal to increase the number of qualified regions for the qualified posters, which would help maintain the enthusiasm of Lens creators and encourage them to be more creative. The current situation feels discouraging and diminishes the motivation of Lens creators.

    The qualified regions could be aligned with those eligible in all of Snapchat's reward programs, such as the regions qualified on Spotlight and Story reward.

    2 votes

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    Hey Hakim, 


    Wanted to circle back here.


    While we consider all feedback, it is important to understand that a country not being included as a qualified region is not a negative.


    We select the qualified regions to serve as good sampling of the international perspective of your lens.


    If you're lens performs well in these regions its also likely going to perform well in your own region.

  13. Here’s a suggestion that aligns with the duration set for lens eligibility by adding a new counting period to the statistics list, which currently includes:

    7 days
    28 days
    All time
    

    The proposal is to add a 90-day counting period, which has become a specific timeframe for lens eligibility. This will help lens creators track their lens statistics over 90 days. Thank you.

    2 votes

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  14. In LS 4 you could undo after importing something to the Resources/Asset Browser panel.

    In LS 5 it only undo stuff in the Objects/Scene Hierarchy panel.

    So if you import something, regret it and try to undo, it's going to undo the last action on the objects panel instead of the actual last action that was the import.

    4 votes

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  15. Material is not accessible just as the FBX. Also asset is not visible in scene preview.

    4 votes

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  16. Right now the my-lenses site does not work on mobile. It used to kinda work even though it wasn’t sized properly and I used it often.

    It would be nice to get a proper mobile optimized view. It’s very useful for when clients need a link and I’m out and about or when I go do something else away from my pc when the lens is in review.

    8 votes

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  17. I have lenses that I designed myself, but I struggle a little while waiting and stopping at 200,000 and then fixing them

    4 votes

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  18. A mail is not send when a Draft lens is ready. This feature is used to quickly send out test links to clients. Would be nice to get a notification as there's none right now.

    2 votes

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  19. Would love a formal buffer geometry and Data texture setup like in three.js

    https://threejs.org/docs/#api/en/textures/DataTexture

    I am trying offload as much as I can to the GPU and this would help

    7 votes

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  20. I really appreciate the new features and updates in Lens Studio 5.0. I would like to offer a suggestion that could be highly beneficial for all creators.

    You should add digital goods to Lens Studio 5.0 as soon as possible. Adding digital goods will provide significant benefits to many creators. It will help enhance their creativity and monetization opportunities.

    I have personally earned a significant amount using digital goods, totaling 100,000+ coins. Therefore, I strongly urge you to make digital goods available in the next version of Lens Studio 5.0 as soon as possible.

    Thank you.

    2 votes

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