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Lens Studio 5.0

Lens Studio 5.0

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  1. This is probably not related to Lens Studio it self but it would be good for the ecosystem to bring back Digital Goods. It gives more value to invest time and skills into working for Snap projects.

    3 votes

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    We want to bring back IAP, but there are some things we need to do first to give it a better chance at driving results for you all. In the meantime we're bullish on Lens+ and think this can be a huge opportunity. More on this soon...

  2. Was recently exploring 8th wall and one thing that stood out was cylindrical and conical image targets. Given that we have soo many designs in real life that are on curved surfaces like bottle, poles, pipes etc. cylindrical targets would really help in Lens Studio as well

    3 votes

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  3. We need better Audio Component, (scrub forward/backward, pause, stretch)

    AudioComponent currently does not support dynamic playback rate or pitch adjustment, nor does it offer any time-stretching capability necessary for realistic scratching.

    2 votes

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  4. It would be handy to remotely clear persistant storage on the physical device via Lens Studio. To do it now you need to go deep in the Snapchat settings to do so.

    2 votes

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  5. Currently the world mesh mesh information is not accessible via script. This makes it difficult to do things like spatial understanding (i.e. voxelization of the mesh) as well as writing custom physics responses to the mesh.

    2 votes

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  6. Hi Lens Studio Team,

    I’d like to request an improvement to the UI feedback when importing external resources into Lens Studio.

    This morning, I attempted to add a script to a new component by searching for it by name. Lens Studio found the script, but since it wasn’t in the project folder, it automatically began importing it. However, because there was no clear indication of the import process (apart from the console log, which I didn’t check immediately), I attempted to add the script multiple times, only realizing later that it was still being imported. Eventually, this caused Lens Studio…

    3 votes

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  7. During the latest SLN all hands the team gave some insights into game lenses that caught my eye:

    Having the user's front camera visible with picture in picture lead to higher engagement on spotlight. Versus focusing entirely on the game lead to higher retention, and greater shareability between friends.

    As lenses become more and more complex, it would be great to have more insight into what makes our lenses engaging. Having a A/B testing suite would go a long way for optimization.

    Give us the ability able to swap out or toggle certain components, and see which variant gives the…

    1 vote

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  8. Please add Metaballs to Lens Studio!

    1 vote

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  9. The old models I created while Snap ML was in beta don't load in Lens Studio 5.0.

    I also tried importing the .dng file to LS 5, but I can't make it work. Is it possible to make it compatible with LS 5? Currently I need to create these kind of project in LS 4.

    Also I feel like the quality of the models created today is lower than the ones created during the closed beta.

    Thanks
    Caio

    1 vote

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  10. While we now have exhaustive tools and features for visual generation, one of the way experiences really come alive is sounds and music etc. as well in addition to the visual appearance. A genAI tool like this would really accelerate the high quality development

    7 votes

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  11. Similar to Vuforia’s runtime image target API, it would be great if Lens Studio supported Dynamic Image Tracking, allowing creators to create and load image targets at runtime instead of predefining them during lens creation.

    Use Case:
    • Let users scan custom images (from camera or gallery) during the lens experience.
    • Enable personalized AR interactions, dynamic campaigns, and scalable retail activations.

    Why It Matters:

    This would unlock real-time, user-generated tracking, pushing the creative and commercial potential of Snap AR far beyond static image markers.

    2 votes

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  12. Hi! how are you! I wonder if is possible to make a segmentation for both hands, legs, and arms. and also can be convenient that we can choose if is both or only one, because sometimes I try to make effects that work only for a especific part of the body

    2 votes

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  13. Snap Web AR lenses work amazingly well, but they lacks recording ability. Would be nice to have the same UI as on Snap (tap to take a picture, hold to record a video).

    12 votes

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  14. We are currently not able to access the audio from the lenses when using Camera Kit for web, this cause the problem of not being able to record the audio through a custom recording feature on the web app.
    Recording the audio from the lens is essential as brands would want their SFX/music in the lens to be within the recorded video when their users share it on the social media.

    See the discord thread for reference: https://discord.com/channels/1044383298002112532/1344543101687042080

    2 votes

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  15. Currently the way preview on device works is to pair the snapchat account and send the lens to the device. Which works good but not efficient when I want to send the realtime updates to other folks/clients to test on their devices. Also sometimes I want to compare two versions of my lens one before changing and one after changing something. With shareable links all this can be streamlined with each link being unique to that version of the lens plus easily shareable with other folks.

    17 votes

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  16. Currently the hand segmentation texture only works for one hand, it would be convenient to have an option to specify which (or both) hand gets segmented.

    7 votes

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  17. In 4.55.1 and a some versions before that, we were able to delete all assets that weren't referenced in the scene, this feature was marvelous to help preserve order in the project files and for optimization purposes. If possible please bring that feature back. As it is honestly an amazing feature.

    8 votes

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  18. With hands extending from the bottom doing a few pinches or movements and slowly lookin around a room

    2 votes

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  19. Currently I have to use third party software in order to get audio recording from Lens Studio with video capture. I would like to do this just with Lens Studio.

    20 votes

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    under review  ·  1 comment  ·  Admin →
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  20. Currently, every time we open a new window it opens next to the Asset Browser panel, which is very small. It would be good if the default behavior was to open next to the scene panel, in the middle of the screen

    1 vote

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