43 results found
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Cylindrical Image Targets
Was recently exploring 8th wall and one thing that stood out was cylindrical and conical image targets. Given that we have soo many designs in real life that are on curved surfaces like bottle, poles, pipes etc. cylindrical targets would really help in Lens Studio as well
2 votesThanks for this feedback Krunal. This is something long talked about. I'm curious, to what degree do you think that training your own custom object detection models solves for this?
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Better Audio Component
We need better Audio Component, (scrub forward/backward, pause, stretch)
AudioComponent currently does not support dynamic playback rate or pitch adjustment, nor does it offer any time-stretching capability necessary for realistic scratching.
1 voteSome of this can be accomplished my manipulating the Audio Component directly (https://developers.snap.com/lens-studio/api/lens-scripting/classes/Built-In.AudioOutputProvider.html)
But understood on the feedback. We will look into it
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World mesh should be accessible via script
Currently the world mesh mesh information is not accessible via script. This makes it difficult to do things like spatial understanding (i.e. voxelization of the mesh) as well as writing custom physics responses to the mesh.
1 voteHey Blake, would you say this is primarily for spectacles that you are looking for this?
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UI Feedback Improvement for Importing External Resources in Lens Studio
Hi Lens Studio Team,
I’d like to request an improvement to the UI feedback when importing external resources into Lens Studio.
This morning, I attempted to add a script to a new component by searching for it by name. Lens Studio found the script, but since it wasn’t in the project folder, it automatically began importing it. However, because there was no clear indication of the import process (apart from the console log, which I didn’t check immediately), I attempted to add the script multiple times, only realizing later that it was still being imported. Eventually, this caused Lens Studio…
2 votesHey Vincent,
As attached, we do have a WIP indicator. However, it would be good for us to understand the crash a little bit better. (We are behind on this request, so you might have it anymore) but feel free to send the script.
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GenAI for SFX
While we now have exhaustive tools and features for visual generation, one of the way experiences really come alive is sounds and music etc. as well in addition to the visual appearance. A genAI tool like this would really accelerate the high quality development
6 votesThis is a really interesting idea and we have passed it to the Gen AI teams for consideration!
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Photo and video recording for snap hosted Web AR lenses
Snap Web AR lenses work amazingly well, but they lacks recording ability. Would be nice to have the same UI as on Snap (tap to take a picture, hold to record a video).
11 votesThanks for your feedback Denis! This is certainly a piece of feedback we have gotten a lot. We are looking into ways this might make sense.
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iie6ie@gmail.com
Hello.
Greetings and thanks for your efforts in responding to all questions.
We strive to be effective and diligent in producing original and creative work.
However, there are many issues that go unanswered.
When a lens is won, why isn't the creator awarded a lens? We turn the content creator into a lens creator, and why aren't the eligibility criteria clarified?1 voteHello,
I am having a bit of trouble trying to find your exact quesiton here.
I think what you are asking is about Lenses that get a lot of view -- why aren't creators paid for it?
We have the Lens creator reward program which does pay out for engaging lenses. However, it is specifically focused on rewarding lenses with high Post numbers. https://ar.snap.com/lens-creator-rewards
Please clarify if you have questions further!
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Arms, leg and hand segmentation
Hi! how are you! I wonder if is possible to make a segmentation for both hands, legs, and arms. and also can be convenient that we can choose if is both or only one, because sometimes I try to make effects that work only for a especific part of the body
1 voteHey Florencia,
It's an interesting idea and we will pass it along.
If the team chimes in one way or another -- we will update here!
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Dynamic Image Tracker
Similar to Vuforia’s runtime image target API, it would be great if Lens Studio supported Dynamic Image Tracking, allowing creators to create and load image targets at runtime instead of predefining them during lens creation.
Use Case:
• Let users scan custom images (from camera or gallery) during the lens experience.
• Enable personalized AR interactions, dynamic campaigns, and scalable retail activations.Why It Matters:
This would unlock real-time, user-generated tracking, pushing the creative and commercial potential of Snap AR far beyond static image markers.
1 voteDefinitely see the appeal here. We will review to see if this is something that aligns with us. Thanks!
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Shareable Test Links for Smooth Debugging
Currently the way preview on device works is to pair the snapchat account and send the lens to the device. Which works good but not efficient when I want to send the realtime updates to other folks/clients to test on their devices. Also sometimes I want to compare two versions of my lens one before changing and one after changing something. With shareable links all this can be streamlined with each link being unique to that version of the lens plus easily shareable with other folks.
16 votesThis is a really good feedback on this. We have had discussions on this before. Nothing planned yet, but we will consider this more. Thanks!
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Hand segmentation textures for left, right or both hands
Currently the hand segmentation texture only works for one hand, it would be convenient to have an option to specify which (or both) hand gets segmented.
6 votesHey Rob, would you mind explaining a bit more about your use cases for this particular request? Especially double hand tracking. With one hand usually holding the phone, we don't see this use case too often!
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Feature to delete all assets not directly referenced in the scene
In 4.55.1 and a some versions before that, we were able to delete all assets that weren't referenced in the scene, this feature was marvelous to help preserve order in the project files and for optimization purposes. If possible please bring that feature back. As it is honestly an amazing feature.
7 votesWe are looking into the technical details of this request
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Allow access to audio output from lens through Camera Kit for web
We are currently not able to access the audio from the lenses when using Camera Kit for web, this cause the problem of not being able to record the audio through a custom recording feature on the web app.
Recording the audio from the lens is essential as brands would want their SFX/music in the lens to be within the recorded video when their users share it on the social media.See the discord thread for reference: https://discord.com/channels/1044383298002112532/1344543101687042080
1 voteWhile a native way to complete this would certainly be best.
We have found some interesting solutions to this problem that you can review here: https://discord.com/channels/1044383298002112532/1353292968156598382
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Preview videos for spectacles POV.
With hands extending from the bottom doing a few pinches or movements and slowly lookin around a room
2 votesThis is an interesting suggestions!
I recommend putting this one into the Spectacles Reddit (https://www.reddit.com/r/Spectacles/) so that specific team can see this closer!
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Make new windows open next to the scene panel
Currently, every time we open a new window it opens next to the Asset Browser panel, which is very small. It would be good if the default behavior was to open next to the scene panel, in the middle of the screen
1 votePassing this feedback on!
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Lens Studio Recording should record in lens audio
Currently I have to use third party software in order to get audio recording from Lens Studio with video capture. I would like to do this just with Lens Studio.
19 votes -
Lag and Too Many Options in Script Graph
I'm a programmer and sometimes teach new-media tools such as Lens Studio and Meta Spark in Taiwan. Most of my students do not have coding skills, so Script Graph is a really nice feature to let them get hands-on making interactive experiences, and is also very easy to teach. (And they like the Patch Editor in Meta Spark a lot)
Although Lens Studio 5 hasn't officially supported Script Graph yet, as someone who is interested and cares about visual scripting, I have tried it out and would like to provide some feedback.
It seems to me that Script Graph does…
1 voteAs you've already commented, Script Graph is currently not supported in 5.0. So the issues you are having are some that are expected to be issues.
We are continuing to review our script graph functions and are working on forging our best path forward. Thanks for your feedback! We will let you know when we have updates!
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More robust LAT debugging tools.
As LAT is now a hard metric for Lens approval, especially for advertising and commercial lenses, we need more robust tools for debugging LAT performance in lenses.
Common issues being seen are large differences between LAT reporting in debugging on device vs reported debugging when a Lens is submitted (often 2x or more).
Even when following the guidelines for remote assets and async prefab loading, these can seem to have little to no effect.It would be great to have a comprehensive list of which specific technologies within Lens studio incur LAT spikes and specific mitigation steps to get these…
1 voteThanks Liam for the thoughtful notes. I know that we discussed this recently in our Open house meeting.
We are continuing to explore ways to make this process better. We will offer updates when possible
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I need a separate section for gaming (2D/3D) included in Lens Studio sample projects for better practice.
As the title suggests, we, as users, love creating games. However, for newcomers, even understanding the simplest concepts can be challenging. Having a dedicated collection of sample projects focused solely on gaming would be incredibly beneficial. It would not only make learning more enjoyable but also inspire creativity, enabling users to craft unique AR experiences within a gaming environment.
1 voteHey Joel, this is a great note. Thanks for passing it to the team.
We are always looking for ways to make game creation more intuitive. This is why we recently added the Leaderboard feature which makes the entire game making process better on Snapchat.
We also recently built a brand new tutorial series specifically focused on game creation here: https://www.youtube.com/playlist?list=PL0rDQ-c-_kxcwwBccaz1N9Rmz_xgyijRg
As far as the feedback for more sample projects -- we will consider what is possible and let you know!
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increasing the number of qualified regions for the qualified posters
A proposal to increase the number of qualified regions for the qualified posters, which would help maintain the enthusiasm of Lens creators and encourage them to be more creative. The current situation feels discouraging and diminishes the motivation of Lens creators.
The qualified regions could be aligned with those eligible in all of Snapchat's reward programs, such as the regions qualified on Spotlight and Story reward.
2 votesHey Hakim,
Wanted to circle back here.
While we consider all feedback, it is important to understand that a country not being included as a qualified region is not a negative.
We select the qualified regions to serve as good sampling of the international perspective of your lens.
If you're lens performs well in these regions its also likely going to perform well in your own region.
- Don't see your idea?