109 results found
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Better Audio Component
We need better Audio Component, (scrub forward/backward, pause, stretch)
AudioComponent currently does not support dynamic playback rate or pitch adjustment, nor does it offer any time-stretching capability necessary for realistic scratching.
2 votesSome of this can be accomplished my manipulating the Audio Component directly (https://developers.snap.com/lens-studio/api/lens-scripting/classes/Built-In.AudioOutputProvider.html)
But understood on the feedback. We will look into it
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World mesh should be accessible via script
Currently the world mesh mesh information is not accessible via script. This makes it difficult to do things like spatial understanding (i.e. voxelization of the mesh) as well as writing custom physics responses to the mesh.
2 votesHey Blake, would you say this is primarily for spectacles that you are looking for this?
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Dynamic Image Tracker
Similar to Vuforia’s runtime image target API, it would be great if Lens Studio supported Dynamic Image Tracking, allowing creators to create and load image targets at runtime instead of predefining them during lens creation.
Use Case:
• Let users scan custom images (from camera or gallery) during the lens experience.
• Enable personalized AR interactions, dynamic campaigns, and scalable retail activations.Why It Matters:
This would unlock real-time, user-generated tracking, pushing the creative and commercial potential of Snap AR far beyond static image markers.
2 votesDefinitely see the appeal here. We will review to see if this is something that aligns with us. Thanks!
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Allow access to audio output from lens through Camera Kit for web
We are currently not able to access the audio from the lenses when using Camera Kit for web, this cause the problem of not being able to record the audio through a custom recording feature on the web app.
Recording the audio from the lens is essential as brands would want their SFX/music in the lens to be within the recorded video when their users share it on the social media.See the discord thread for reference: https://discord.com/channels/1044383298002112532/1344543101687042080
2 votesWhile a native way to complete this would certainly be best.
We have found some interesting solutions to this problem that you can review here: https://discord.com/channels/1044383298002112532/1353292968156598382
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Arms, leg and hand segmentation
Hi! how are you! I wonder if is possible to make a segmentation for both hands, legs, and arms. and also can be convenient that we can choose if is both or only one, because sometimes I try to make effects that work only for a especific part of the body
2 votesHey Florencia,
It's an interesting idea and we will pass it along.
If the team chimes in one way or another -- we will update here!
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Preview videos for spectacles POV.
With hands extending from the bottom doing a few pinches or movements and slowly lookin around a room
2 votesThis is an interesting suggestions!
I recommend putting this one into the Spectacles Reddit (https://www.reddit.com/r/Spectacles/) so that specific team can see this closer!
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GenAI for Environment Skyboxes (HDRI)
Like we have texture generation, mask generation, it would be very helpful to have one such tool for 360 Degree HRDI generation to create more dynamic lighting scenes.
2 votes -
increasing the number of qualified regions for the qualified posters
A proposal to increase the number of qualified regions for the qualified posters, which would help maintain the enthusiasm of Lens creators and encourage them to be more creative. The current situation feels discouraging and diminishes the motivation of Lens creators.
The qualified regions could be aligned with those eligible in all of Snapchat's reward programs, such as the regions qualified on Spotlight and Story reward.
2 votesHey Hakim,
Wanted to circle back here.
While we consider all feedback, it is important to understand that a country not being included as a qualified region is not a negative.
We select the qualified regions to serve as good sampling of the international perspective of your lens.
If you're lens performs well in these regions its also likely going to perform well in your own region.
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Add a new counting period
Here’s a suggestion that aligns with the duration set for lens eligibility by adding a new counting period to the statistics list, which currently includes:
7 days 28 days All time
The proposal is to add a 90-day counting period, which has become a specific timeframe for lens eligibility. This will help lens creators track their lens statistics over 90 days. Thank you.
2 votesThis is a good suggestion and we will look at when we can potentially execute it! Thanks!
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Send a mail when Draft lens is ready
A mail is not send when a Draft lens is ready. This feature is used to quickly send out test links to clients. Would be nice to get a notification as there's none right now.
2 votesthanks for this feedback Danny -- we will review this and let you know if this is something we can execute!
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Enhanced Lens Creator Rewards Insights
It would be great if Snapchat could integrate Lens Creator Rewards Insights directly within the app. Also, adding an option to filter Lens rewards by Qualified Poster, sorted from low to high, would significantly enhance the creator's experience. Currently, this functionality is unavailable.
2 votesThanks for this helpful feedback. We will definitely be looking into how to improve insights around creator rewards.
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LAT - Project-wide asynchronous loading
I am running into LAT issues quite often, even on relatively simple lenses. I feel like the push for a low LAT is going to lead to lots of very low quality, simple lenses because maintaining a low-enough LAT introduces complexity into the project. Currently I will finish up a lens, turn it into a prefab, then use the scene manager to load it asynchronously. It works, but it leads to a very clunky developer experience because now I have to remember to apply my prefab changes and then disable the prefab again so that the scene manager is the…
2 votesHey Mike,
Your post has spurred important discussions, We will continue to update you as we find additional ways to improve LAT including reviewing your thoughts here.
Thanks
Raag
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Capture Capabilities for Hosted WebAR
The Hosted WebAR feature is amazing... but it lacks the option to take pictures/videos. This is a huge barrier as many people don't have Snapchat but would like to use our filters and we don't have the resources to make our own App/Website.
2 votes -
Favorite Assets and Most Used for the Asset Library
It's great that Lens Studio has so many assets but sometimes it is hard to find certain assets without remembering their full name. Or other times I would see something I want to try later but I day later I won't remember what it was. If we could favorite assets that would significantly help with that problem.
Another tab that would be also very helpful - most used assets so we don't have to look for the assets we use all the time.
2 votesThis is a good idea -- there are some challenges we will have to explore for personalization.
We will let you know as we consider the idea
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1 on 1 mentorship program
Members of the community or even some SLN who want to improve their skills can apply to be matched with SLN members who are willing to mentor them and teach them skills in creating lenses for different criteria. Some focus areas can be creating for engagement or for advanced technical innovation. If resources are available, we can do networking with everyone involved, etc.
2 votesWe love this idea for 1:1 mentorship opportunities. It's something that would take some time for our team to develop. We will consider this in the future!
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Shadows Support For Bitmoji
So I think this has been requested multiple times on discord as well but yeah native option on 3D Bitmojis would add more detail to the experiences. Thanks to the new Inspect Preview I was able to see all the render mesh visuals of the bitmoji being added to the scene so I quickly wrote one script to navigate through and enable shadows dynamically through it but that way also didn't work coz I guess the mesh data wasn't available however I was able to change out the materials tho. Shadow and material options would be great properties to expose…
2 votesHey Krunal!
Excited to say that we should have a fix coming in the next version that will allow this to work!
Thanks
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Organize My Lenses Dashboard
Currently my work is spread across multiple accounts on the My Lenses Dashboard, including a bunch of early work before we went to the lens folder system. I'm also still a part of many organizations that I built a professional effect for, but I'm no longer working for that client. It would be nice to be able to clean up my dashboard, move lenses from a legacy account into my new one and leave organizations that I'm no longer a part of.
2 votes -
Custom Code Node Errors + Code Height
When writing a custom code for a shader, the errors don't appear automatically. You need to click on another node and then click back on the code node so you can see the error.
Changing the "height" parameter so you can see more lines of code is not working either.
2 votes -
Custom Code Node Typing Suggestions
When writing a custom code node in LS 5.0, the suggestions are not very smart.
For example, in LS for, if you want to get a normal vector you could type "system.normal" and it would suggest automatically "system.getSurfaceNormalWorldSpace".
In LS 5.0 that doesn't happen, you need to type the exact same thing as the API.
My suggestion is to make it a little bit smarter like it used to be in LS 5 ;)
Cheers,
Caio2 votes -
Lens Studio 5.0 digital goods
I really appreciate the new features and updates in Lens Studio 5.0. I would like to offer a suggestion that could be highly beneficial for all creators.
You should add digital goods to Lens Studio 5.0 as soon as possible. Adding digital goods will provide significant benefits to many creators. It will help enhance their creativity and monetization opportunities.
I have personally earned a significant amount using digital goods, totaling 100,000+ coins. Therefore, I strongly urge you to make digital goods available in the next version of Lens Studio 5.0 as soon as possible.
Thank you.
2 votesCurrently adding digital goods to lens studio 5.0 is in the backlog but we do not have any timeline at this time.
In the meantime, we ask that you use Lens Studio 4.55 for any ILDG lenses at this time
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