146 results found
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Lens Studio Recording should record in lens audio
Currently I have to use third party software in order to get audio recording from Lens Studio with video capture. I would like to do this just with Lens Studio.
20 votesWe have actually identified a bug here that would help make this function the way you intend.
We are currently working on a fix and hope to have another update soon!
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Shareable Test Links for Smooth Debugging
Currently the way preview on device works is to pair the snapchat account and send the lens to the device. Which works good but not efficient when I want to send the realtime updates to other folks/clients to test on their devices. Also sometimes I want to compare two versions of my lens one before changing and one after changing something. With shareable links all this can be streamlined with each link being unique to that version of the lens plus easily shareable with other folks.
17 votesThis is a really good feedback on this. We have had discussions on this before. Nothing planned yet, but we will consider this more. Thanks!
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Photo and video recording for snap hosted Web AR lenses
Snap Web AR lenses work amazingly well, but they lacks recording ability. Would be nice to have the same UI as on Snap (tap to take a picture, hold to record a video).
12 votesThanks for your feedback Denis! This is certainly a piece of feedback we have gotten a lot. We are looking into ways this might make sense.
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Pivot Editing for 3D Objects
Would it be possible to introduce an option to edit or move the pivot point of a 3D object directly within Lens Studio?
11 votes -
View that shows which assets are contributing to overall project size
Currently it is very difficult to figure out which assets are contributing to overall project size, there should be a view that shows which assets are contributing to the project size and by what amount
11 votesWe are working on a view like this right now and expect it to launch in a version soon.
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Change the lens name and icon
I would like to suggest the ability to change the lens icon and name in the newest versions without to re-upload lens files.
9 votesThis is something we are discussing internally. There are various challenges here but we will return more information when ready.
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Double click on Script name should go to editor
I would like to double click on the script in the Inspector and go instantly to my code editor of choice. Now I need to highlight the script file and double click on the file in the assetbrowser, this was working in 4.55.
8 votesWe are reviewing this with our team and will update you soon on if we think this is something we can execute! Thanks!
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GenAI for SFX
While we now have exhaustive tools and features for visual generation, one of the way experiences really come alive is sounds and music etc. as well in addition to the visual appearance. A genAI tool like this would really accelerate the high quality development
8 votesThis is a really interesting idea and we have passed it to the Gen AI teams for consideration!
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Add More Nodes to the Script Graph
The script graph in Lens Studio 5.0.5 is missing a massive amount of nodes that makes it possible for non-programmers to build lenses. Even simple nodes like add and subtract are missing.
8 votesExciting updates for Script Graph.
From the time of this comment, some of those nodes have been restored.
But we will be releasing updates over the course of the year to the Script Graph that will bring functionality back to parity of 4.55. Once back at parity we will begin considering potential improvements.
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Compute Shader
Would love a formal buffer geometry and Data texture setup like in three.js
https://threejs.org/docs/#api/en/textures/DataTexture
I am trying offload as much as I can to the GPU and this would help
8 votesWe already have ProceduralTextureProvider.createWithFormat for creating textures in runtime and offload it for further consumption on GPU.
How do you feel about that solution?
https://developers.snap.com/lens-studio/api/lens-scripting/classes/Built-In.ProceduralTextureProvider.html
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Monetize Lenses
This is probably not related to Lens Studio it self but it would be good for the ecosystem to bring back Digital Goods. It gives more value to invest time and skills into working for Snap projects.
7 votesWe want to bring back IAP, but there are some things we need to do first to give it a better chance at driving results for you all. In the meantime we're bullish on Lens+ and think this can be a huge opportunity. More on this soon...
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Cylindrical Image Targets
Was recently exploring 8th wall and one thing that stood out was cylindrical and conical image targets. Given that we have soo many designs in real life that are on curved surfaces like bottle, poles, pipes etc. cylindrical targets would really help in Lens Studio as well
7 votesThanks for this feedback Krunal. This is something long talked about. I'm curious, to what degree do you think that training your own custom object detection models solves for this?
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Model tracking (like Vuforia does)
Would be awesome if we could have model tracking in the future! So far i can only find Vuforia doing this (uploading a 3D model of a real world object and creating a tracker from this so we can add 3D content over/behind a product, bag, ect)! Like a landmarker but smaller and movable :)
7 votes -
Hand segmentation textures for left, right or both hands
Currently the hand segmentation texture only works for one hand, it would be convenient to have an option to specify which (or both) hand gets segmented.
7 votesHey Rob, would you mind explaining a bit more about your use cases for this particular request? Especially double hand tracking. With one hand usually holding the phone, we don't see this use case too often!
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Lens categories not applying after publishing (Primary & Secondary remain blank)
For the past ~3 months, I’ve been consistently facing an issue where lens categories are not applied after publishing.
Regardless of the lens type (Game, 3D, ML, or Beauty), both Primary and Secondary categories remain blank on the published lens, even though the lens is live and public.
This impacts:
Lens discovery and reach
Proper placement in the Games category
Fullscreen game UX for game-based lenses
Because of this, game lenses are not reaching the intended audience, and overall views have dropped significantly.
This issue is occurring across multiple lenses, not just one, and seems to be unrelated to the…
6 votesHey Gulam,
We are looking into this.
Can you send some of your lens examples that we can look at?
Thanks
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VFX Gen AI
It would be very handy to have a VFX Gen AI tool. Even just for quickly prototyping things. Would like it to generate textures for it as well, so if I said generate a vfx asset of confetti falling, it would generate a flip book of confetti images and build the vfx. Then I'd go in and tweak it as needed.
6 votes -
Receive notifications when you're near a custom location lens.
I propose adding a new feature allows users to receive automatic notifications when they enter an area with a Custom Location Lens or pass near one. The notification will appear directly on the Snapchat app with a brief description of the lens, making it easier to discover and experience."
Benefits:
This feature simplifies the discovery of Custom Location Lenses, whether the user is at the location or nearby. It increases engagement with the lenses at the right time and place. It also supports interactive campaigns and creators by enhancing the visibility of custom lenses and boosting interaction with brands or…6 votes -
Add Global Shader Parameters
Currently shader globals are only for inter-shader multi step processing. I want the ability to set global shader variables in code that would update amongst all materials that use it. Currently I have to write a material registration system.
6 votes -
Nearby AR Experience Discovery (Landmarkers & Custom, Image Tracking & AR Mirrors)
A feature that lets Snapchat users discover AR experiences nearby — including Image Marker Lenses, Landmarker/Custom Landmarker Lenses, and AR Mirrors built with Camera Kit. When users are near an active experience, they’d receive a smart notification or in-app prompt to explore it.
This would help brands and creators increase visibility for real-world AR activations while connecting digital creativity with physical locations.
5 votes -
Better error feedback from publish bot
When publishing, the error message is often unclear for creators. Only after contacting support do we learn the real issue. Could these detailed errors be included in the feedback when a lens is not accepted?
5 votesWe are reviewing this with our team and will update you when we can. We really appreciate the feedback!
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