112 results found
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More robust LAT debugging tools.
As LAT is now a hard metric for Lens approval, especially for advertising and commercial lenses, we need more robust tools for debugging LAT performance in lenses.
Common issues being seen are large differences between LAT reporting in debugging on device vs reported debugging when a Lens is submitted (often 2x or more).
Even when following the guidelines for remote assets and async prefab loading, these can seem to have little to no effect.It would be great to have a comprehensive list of which specific technologies within Lens studio incur LAT spikes and specific mitigation steps to get these…
1 voteThanks Liam for the thoughtful notes. I know that we discussed this recently in our Open house meeting.
We are continuing to explore ways to make this process better. We will offer updates when possible
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Web Hosted AR Lens Frame Rate
Hello! The frame rate on any web hosted lens on mobile is pretty low and would not be suitable for any potential project to go ahead as it's essential the experience is not extremely laggy. Could a fix be implemented so it works this week? Im on a iPhone 12 Pro with safari as the browser and the versions in snap and on a Mac in safari all work with a great frame rate.
A world tracking or simple/light effect like eye colour works better but the rate is still noticeable.
Deployed web cam kit of the same lens works…
1 vote -
Hot Key for Pan tool
W for move
E for rotate
R for scaleQ for pan?
1 vote -
VFX Gen AI
It would be very handy to have a VFX Gen AI tool. Even just for quickly prototyping things. Would like it to generate textures for it as well, so if I said generate a vfx asset of confetti falling, it would generate a flip book of confetti images and build the vfx. Then I'd go in and tweak it as needed.
5 votes -
I need a separate section for gaming (2D/3D) included in Lens Studio sample projects for better practice.
As the title suggests, we, as users, love creating games. However, for newcomers, even understanding the simplest concepts can be challenging. Having a dedicated collection of sample projects focused solely on gaming would be incredibly beneficial. It would not only make learning more enjoyable but also inspire creativity, enabling users to craft unique AR experiences within a gaming environment.
1 voteHey Joel, this is a great note. Thanks for passing it to the team.
We are always looking for ways to make game creation more intuitive. This is why we recently added the Leaderboard feature which makes the entire game making process better on Snapchat.
We also recently built a brand new tutorial series specifically focused on game creation here: https://www.youtube.com/playlist?list=PL0rDQ-c-_kxcwwBccaz1N9Rmz_xgyijRg
As far as the feedback for more sample projects -- we will consider what is possible and let you know!
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Preview videos for spectacles POV.
With hands extending from the bottom doing a few pinches or movements and slowly lookin around a room
2 votesThis is an interesting suggestions!
I recommend putting this one into the Spectacles Reddit (https://www.reddit.com/r/Spectacles/) so that specific team can see this closer!
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Confusion About Layers
As I work on lenses with more transitions and interactions, I’ve become increasingly confused about concepts related to layers. From what I understand, there are render targets, camera layers, camera render order, objects (displayed at the top of the Inspector), and the 3D space in the scene.
I’m having trouble understanding how these elements work together. I hope there can be a clearer, more beginner-friendly explanation for this part.
Thank you!
1 vote -
Feature Request: Continuous Physics Detection
While creating a game where users tilt their heads to keep a sphere balanced on a box platform, I encountered unstable physics that caused the object to shake, making interactions less smooth.
Introducing a continuous and stable physics detection system in Lens Studio could unlock exciting opportunities for creators, enabling more dynamic and immersive lenses like balancing games or precise virtual object interactions.
Thank you for considering this idea—I look forward to seeing how Lens Studio continues to evolve!
3 votes -
Receive notifications when you're near a custom location lens.
I propose adding a new feature allows users to receive automatic notifications when they enter an area with a Custom Location Lens or pass near one. The notification will appear directly on the Snapchat app with a brief description of the lens, making it easier to discover and experience."
Benefits:
This feature simplifies the discovery of Custom Location Lenses, whether the user is at the location or nearby. It increases engagement with the lenses at the right time and place. It also supports interactive campaigns and creators by enhancing the visibility of custom lenses and boosting interaction with brands or…6 votes -
Bitmoji3d async download
I would like to see that the Bitmoji3d will be asynchronously downloaded. Now they are doing in on the main thread which slows down my game every time one is loading.
1 vote -
Pivot Editing for 3D Objects
Would it be possible to introduce an option to edit or move the pivot point of a 3D object directly within Lens Studio?
9 votes -
Face Expression Template update!
The current script for face expressions contains several existing expressions that are not working at all and remain inactive. These expressions need to be fully implemented and activated, as they are currently non-functional. A significant issue is that the head binding for facial expressions is not working correctly in the default template. To resolve this, a new head binding must be introduced and properly linked to ensure the correct operation with the user’s head movements. Additionally, the script needs to be adjusted to fix the default values to ensure consistent behavior. Furthermore, face expressions currently work for only one character’s…
1 vote -
GenAI for SFX
While we now have exhaustive tools and features for visual generation, one of the way experiences really come alive is sounds and music etc. as well in addition to the visual appearance. A genAI tool like this would really accelerate the high quality development
7 votesThis is a really interesting idea and we have passed it to the Gen AI teams for consideration!
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GenAI for Environment Skyboxes (HDRI)
Like we have texture generation, mask generation, it would be very helpful to have one such tool for 360 Degree HRDI generation to create more dynamic lighting scenes.
2 votes -
Model tracking (like Vuforia does)
Would be awesome if we could have model tracking in the future! So far i can only find Vuforia doing this (uploading a 3D model of a real world object and creating a tracker from this so we can add 3D content over/behind a product, bag, ect)! Like a landmarker but smaller and movable :)
7 votes -
Adding a GPS Coordinates tool in the Screen Text
Adding a GPS Coordinates tool in the Screen Text feature of Lens Studio would be highly beneficial in various fields, especially in professional photography, engineering, and visual arts. Here's the importance of this tool
- Real-Time Geographic Documentation: Displaying latitude and longitude coordinates directly on the screen during recording or in captured scenes provides precise location data. This is useful for photographers and engineers who need to document specific locations accurately in their work. The coordinates become part of the image or video instantly, allowing easy tracking of the place without needing post-production processes or reviewing geographic data.
- Enhancing Field Project…
3 votes -
Unlit UI Materials in Spectacles Interaction Kit
For performance reasons, on low power devices, it is often beneficial to remove lights from a scene.
It would be helpful if there was a single toggle in SIK to use lit or unlit materials as a default. Some of the SIK materials have a boolean parameter for lighting, but not all of them do.
0 votes -
Can't use Leaderboard with Voice ML
This is not described in the docs. Can't use Leaderboard (as it has networking enabled) with some of the privacy infringing stuff like Voice ML. It does give an error in the logger.
1 vote -
increasing the number of qualified regions for the qualified posters
A proposal to increase the number of qualified regions for the qualified posters, which would help maintain the enthusiasm of Lens creators and encourage them to be more creative. The current situation feels discouraging and diminishes the motivation of Lens creators.
The qualified regions could be aligned with those eligible in all of Snapchat's reward programs, such as the regions qualified on Spotlight and Story reward.
2 votesHey Hakim,
Wanted to circle back here.
While we consider all feedback, it is important to understand that a country not being included as a qualified region is not a negative.
We select the qualified regions to serve as good sampling of the international perspective of your lens.
If you're lens performs well in these regions its also likely going to perform well in your own region.
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Add a new counting period
Here’s a suggestion that aligns with the duration set for lens eligibility by adding a new counting period to the statistics list, which currently includes:
7 days 28 days All time
The proposal is to add a 90-day counting period, which has become a specific timeframe for lens eligibility. This will help lens creators track their lens statistics over 90 days. Thank you.
2 votesThis is a good suggestion and we will look at when we can potentially execute it! Thanks!
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