Shadows Support For Bitmoji
So I think this has been requested multiple times on discord as well but yeah native option on 3D Bitmojis would add more detail to the experiences. Thanks to the new Inspect Preview I was able to see all the render mesh visuals of the bitmoji being added to the scene so I quickly wrote one script to navigate through and enable shadows dynamically through it but that way also didn't work coz I guess the mesh data wasn't available however I was able to change out the materials tho. Shadow and material options would be great properties to expose on the 3D bitmoji component.
Hey Krunal!
Excited to say that we should have a fix coming in the next version that will allow this to work!
Thanks