142 results found
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Download and Edit AI 3D Assets
Most of the 3D AI assets are okay, but not very usable. I'd like to be able to edit it outside of lens studio, tweak the mesh, texture or add bones and animations on it.
1 vote -
1 on 1 mentorship program
Members of the community or even some SLN who want to improve their skills can apply to be matched with SLN members who are willing to mentor them and teach them skills in creating lenses for different criteria. Some focus areas can be creating for engagement or for advanced technical innovation. If resources are available, we can do networking with everyone involved, etc.
2 votesWe love this idea for 1:1 mentorship opportunities. It's something that would take some time for our team to develop. We will consider this in the future!
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Unpack Assets Easily
I can see there's a new format for 3D assets being imported into the LS project. All of them are imported in a packed state. Firstly would love to know more about what this does and why it is there. Is it for performance optimization? Secondly it has now become a two step process to modify the materials since we need to unpack the resource first to gain access for modification. Also there's only one way to do it by unpacking the main resource. Would like an easy double click on material to prompt me unpack resource if packing is…
1 vote -
Shadows Support For Bitmoji
So I think this has been requested multiple times on discord as well but yeah native option on 3D Bitmojis would add more detail to the experiences. Thanks to the new Inspect Preview I was able to see all the render mesh visuals of the bitmoji being added to the scene so I quickly wrote one script to navigate through and enable shadows dynamically through it but that way also didn't work coz I guess the mesh data wasn't available however I was able to change out the materials tho. Shadow and material options would be great properties to expose…
2 votesHey Krunal!
Excited to say that we should have a fix coming in the next version that will allow this to work!
Thanks
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Organize My Lenses Dashboard
Currently my work is spread across multiple accounts on the My Lenses Dashboard, including a bunch of early work before we went to the lens folder system. I'm also still a part of many organizations that I built a professional effect for, but I'm no longer working for that client. It would be nice to be able to clean up my dashboard, move lenses from a legacy account into my new one and leave organizations that I'm no longer a part of.
2 votes -
Undo behavior with selection, like in blender or maya.
Undo/redo should take into account the selection. For example if I select something I should be able to undo the selection.
1 vote -
Custom Code Node Errors + Code Height
When writing a custom code for a shader, the errors don't appear automatically. You need to click on another node and then click back on the code node so you can see the error.
Changing the "height" parameter so you can see more lines of code is not working either.
2 votes -
Photo and video recording for snap hosted Web AR lenses
Snap Web AR lenses work amazingly well, but they lacks recording ability. Would be nice to have the same UI as on Snap (tap to take a picture, hold to record a video).
12 votesThanks for your feedback Denis! This is certainly a piece of feedback we have gotten a lot. We are looking into ways this might make sense.
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Custom Code Node Typing Suggestions
When writing a custom code node in LS 5.0, the suggestions are not very smart.
For example, in LS for, if you want to get a normal vector you could type "system.normal" and it would suggest automatically "system.getSurfaceNormalWorldSpace".
In LS 5.0 that doesn't happen, you need to type the exact same thing as the API.
My suggestion is to make it a little bit smarter like it used to be in LS 5 ;)
Cheers,
Caio2 votes -
Can't View World Mesh
In LS 5.0, you can't visualize the world mesh. I tried with different materials.
The same setup in LS 4 works fine.
I talked to other users and apparently it has to be activated via script, otherwise it won't show up.
2 votesHi Caio,
This will be fixed in our next release. In the meantime, you can explicitly enable world mesh with a script: script.deviceTracking.worldOptions.enableWorldMeshesTracking = true
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Improve Undo Command (Ctrl + Z)
In LS 4 you could undo after importing something to the Resources/Asset Browser panel.
In LS 5 it only undo stuff in the Objects/Scene Hierarchy panel.
So if you import something, regret it and try to undo, it's going to undo the last action on the objects panel instead of the actual last action that was the import.
5 votesHey Caio, thanks for the report. Currently this is how lens studio 5.0 is setup. We will look into potentially tackling this in the future. Thanks for keeping this on our radar.
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Lens Studio 5.0 digital goods
I really appreciate the new features and updates in Lens Studio 5.0. I would like to offer a suggestion that could be highly beneficial for all creators.
You should add digital goods to Lens Studio 5.0 as soon as possible. Adding digital goods will provide significant benefits to many creators. It will help enhance their creativity and monetization opportunities.
I have personally earned a significant amount using digital goods, totaling 100,000+ coins. Therefore, I strongly urge you to make digital goods available in the next version of Lens Studio 5.0 as soon as possible.
Thank you.
2 votesCurrently adding digital goods to lens studio 5.0 is in the backlog but we do not have any timeline at this time.
In the meantime, we ask that you use Lens Studio 4.55 for any ILDG lenses at this time
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Top Lenses (Top Posted Lenses)
Hi Team,
I am writing to suggest an enhancement to the new 'Post' metrics in the My-Lenses section. It would be incredibly beneficial to have an option in the dropdown menu for 'Top Posted Lenses'. This feature would allow users to easily identify which lenses are being posted the most. (See image as reference)
/Baruch
2 votesThank you for this feedback. it is an interesting idea that we have put into backlog for review.
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some objects aren't visible in scene
Some objects aren't visible in the scene like the 3D bitmoji and hand models from the 3d hand tracking component from the asset library.
1 vote -
Camera lens
I have lenses that I designed myself, but I struggle a little while waiting and stopping at 200,000 and then fixing them
5 votesWe need more information to respond here. Please help clarify your suggestion!
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Automatically move created assets into folders
When adding a new component, it often creates many new assets (more than the previous lens version), eg: for materials, shaders, images, etc. These quickly pile up and get messy in the asset manager. If assets were automatically organised into folders (like in Spark AR) it would save time developing.
26 votesNew update!
Creating new assets was meant to solve some of the ls 4x problems related to shared resources - every component has unique resources now. We suggest using Organize Folder Structure context menu in asset browser to clean up project files or Window -> Optimize Project plugin to get rid of unused entities. We will look into updating our Scene Hierarchy presets to have assets organized in a standard matter!
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Profiler Tool
I wish I had a tool to breakdown Lens Performance like the Unity profiler tool.
https://docs.unity3d.com/6000.0/Documentation/Manual/ProfilerCPU.html
3 votesWe are in fact on working something that is moving us in this direction! No timeline yet, but we will share more when we have it!
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Record the lens after X
There's new internal lenses that access this feature. Have us access the Record Snap function after 'x' would be super nice to guide users through certain experiences. Of course there's a trigger on Record but my lenses have massively decreased reach and engagement if i implement this. There's also no internal hint available for on Record.
4 votesThanks for the feedback! We've added this request to the product team's backlog!
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Dark mode for mylenses and docs
All the docs and mylenses pages should have a dark mode. I suggest using the css preference: https://developer.mozilla.org/en-US/docs/Web/CSS/@media/prefers-color-scheme
to decide the default for the user but also adding a toggle somewhere to manually switch.
Adding a picture of the styles I use myself with an extension to change the css to give you some idea how nice it can look.
1 voteWe have added Dark Mode to our latest Lens Studio 5.0 docs page
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Add new native hints
This is not exactly 5.0-specific but it could be a good opportunity to implement new native hints to Lens Studio. Specifically I'm frequently in need of using a hint to trigger the "SnapRecordStartEvent" event. A hint for "SnapImageCaptureEvent" could also be added. These events have been added somewhat recently, however no hints were added along them.
3 votesHey Luka, We have a number of new hints that are available in the asset library like tap and hold or shake. Are those what you are looking for? Or something else?
- Don't see your idea?