Skip to content

SPECS

  • Hot ideas
  • Top ideas
  • New ideas
  • My feedback

54 results found

  1. I build Scriber, a one-handed BLE chording controller with a companion virtual keyboard (ScriberEditor, open source: github.com/Altomand/ScriberEditor). Three related asks for SPECS system input:

    1. System-level BLE HID keyboards — pair once, type into any Lens or text field.

    2. Custom input methods — let developers register their own virtual keyboard as a replacement for the system keyboard on text fields (like Android/iOS third-party keyboards). When a physical input device is connected, the system on-screen keyboard shouldn't pop up.

    3. Tighter integration with the native Browser app — ability to pass field metadata (content type, current text) so a custom keyboard can adapt…

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  2. I loved the (experimental) Endurance Mode that was on the 2021 device, it would be great to bring that back in some way!

    GPS locations could trigger a sleep or wake command on the device.
    This would be a great power saver for outdoors treasure hunt experiences or guided tours!

    (Reference: https://ar.snap.com/adapt-your-lenses)

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  3. CLAD gets confused with @wearable in API docs, one of the lenses I tried I wanted to add content to the ceiling. CLAD wanted to use world query but said I can’t test this in editor since it is marked as @wearable and therefore only works on SPECS. Instead it wrote an editor fallback, even though this does work in the editor.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  4. CLAD a few times created head-fixed content, such as in game content and HUDs. HUD I can slightly understand, but even then there was no LERP applied, so it has that jitter look on device. No real reason for the game content to be headlocked, though.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  5. Frequently when using CLAD LS would appear to be crashed, I would get the spinning wheel on mac, but it hadn’t actually crashed, it was just doing something in the background. Some indication that CLAD / LEAF is currently interacting with the editor would be fantastic.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  6. Requesting native support for high-precision stylus devices—such as the Logitech MX Ink or Muse—to be integrated with Snap Spectacles.
    Current interaction methods (hand tracking and gaze) are excellent for navigation but lack the precision required for professional spatial design, technical drawing, and complex 3D manipulation. Integrating a dedicated stylus would transform Spectacles into a robust tool for creative and technical workflows.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  7. I am requesting that the Spectacles companion app be updated to include a library of standardized, system-level input layouts—specifically a "Game Controller" mode (D-Pad and buttons) and other common templates.

    Rationale:
    Currently, developers are forced to choose between building entire native companion apps (which is high-friction for users and developers) or relying on limited, non-standard touch inputs. By providing these as built-in UI templates in the official Spectacles companion app, Snap would allow creators to build high-quality gaming and utility experiences without requiring users to download third-party companion apps.

    Benefit:
    This would provide a consistent, high-quality user experience across all…

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  8. Hear me out! I think thw Specs developers should do another video showing off some mainstream like software features, that non gaming user could get on board with since this will be a more closed off ecosystem.

    I will give a few examples that could all fit into one software demonstration video:

    *YouTube - either show an app for YouTube or a browser with YouTube running. A dedicated app would be better here for more spacial computing window controls.

    *Netflix/All mainstream Streaming services- show a dedicated app for each of the mainstream streaming app services. A browser version would work…

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Other  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  9. I'm trying to build a companion web app experiences that communicate directly with a Spectacles Browser Lens WebXR experience. From a Web

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  10. Add satellite map texture option to the map custom component additionally to the default texture https://developers.snap.com/lens-studio/features/location-ar/map-component

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Other  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  11. Preprocessor directives, like the #ifdef in C#. This would enable quick changes between configurations and would be very useful if you write code that can be used both for SnapChat AND Spectacles, not to mention a future with multiple (generations of devices).

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  12. Being able to write unit and run those in the editor. The test code should not be deployed with production code on Spectacles

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  13. Being able to place breakpoints in the code and being able to evaluate variables at and state at that point. As in every popular dev environment

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  14. UI remains one of the most time-consuming parts of the Spectacles AR development workflow, and I suspect we're all hitting the same walls in parallel and coming up with bespoke solutions for our respective use cases.

    I'd like to use this thread to surface those friction points collectively so we can hand the Spectacles team focused, granular feedback.

    To get the conversation started, the recurring gap I keep running into is the absence of a spatial equivalent of HTML and CSS, which is to say no declarative layout, no constraint solver, and limited runtime introspection.

    Coding agents help with the…

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  15. I would like to easily be able to visualize which permissions are allowed to exist together. This might exist already and I'm not aware of it. Could even be a calculator or something

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  16. I am unable to get my lens to detect any microphone recording even though it works perfectly on Lens Studio.

    What I did:

    -Create a new project with Spectacles base template

    -Import remote service gateway

    -Use example for any AI service

    -Test on Lens Studio to ensure it work

    -Push to Spectacles to test again to find it not working

    -Create a ASRExample script from https://developers.snap.com/spectacles/about-spectacles-features/apis/asr-module

    -Test ASR on Spectacles and find it not working even though it works on Lens Studio

    -To ensure my microphone is not damage, I also tried the Imagine together lens and is able to…

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Other  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  17. It could be great to have a raw capture mode with the screen "off". Even if it's a use case that we see more on other pair of glasses without screen, it could also be great to have an easy way to record video without the screen on with nothing displayed that dont enable to see in dark (laser tag for example). We also need to ensure that the power button click re-enable the screen normaly.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  18. Enable injecting custom javascript/css.

    Also allow for direct communication between the lens and the webview

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    under review  ·  0 comments  ·  Other  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  19. Enable Raw socket TCP/UDP.

    This way we can also host directly a web server or even a websocket server directly on the specs.

    Or send/receive broadcast messages with UDP.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    planned  ·  0 comments  ·  Other  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  20. Access to WebView audio volume; Access to the overall Lens audio mix; Access to Spectacles global audio level; ASR accepting audio inputs other than the microphone For example: WebView audio or the Lens global audio mix, enabling subtitles, transcription, or analysis for external media; YouTube Iframe support in WebView This would unlock many legitimate use cases for curated content, live streams, and educational experiences.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  • Don't see your idea?