82 results found
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Improving Developer Support for Camera Kit
I believe Snap’s Camera Kit, both on App and Web, is an exceptional product. Its accessibility and stability are truly world-class, making it a valuable tool for developers.
However, I’ve noticed that the support for developers could be improved. For instance, there seem to be fewer responses from Snap employees in the Discord channel, and the app review time, which is typically expected to take 3-5 days or up to a week, has now stretched to over a month. This can be challenging for developers working on high-value projects.
I sincerely hope that more support can be provided to developers…
17 votesHi David.
First, I am sorry for our poor support experience here. Second, thank you so much for sharing this feedback. We will get on this ASAP for Q4. Meetings to put together a plan starts next week and you'll see all the things you've called out be improved over the next few weeks for a smoother experience.
Please continue to share us your feedback here if you still feel we're missing the mark by the second week of Nov.
Appreciate you and the community!
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Development of the content of upcoming explanations
Hello SnapAR Team
I hope this topic is important in your modern journey
We would like you to focus and urge that there is a channel or course that provides explanations for interactive lens makers, explanations of the JavaScript, TypeScript and the game lens in detail, and even if it is complex, they will be interested in this field in large numbers and we will raise the creative rate of professional lens makers, and a qualitative leap for current makers.
10 votesWe are continuously working on more tutorials and are definitely hoping to do more scripting tutorials in the future
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Automatically move created assets into folders
When adding a new component, it often creates many new assets (more than the previous lens version), eg: for materials, shaders, images, etc. These quickly pile up and get messy in the asset manager. If assets were automatically organised into folders (like in Spark AR) it would save time developing.
24 votesSo currently, all new assets that are created for the past couple of months -- are being built this way. The assets will move into a single folder.
We will scope whether or not updates to all old assets make sense!
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Pivot Editing for 3D Objects
Would it be possible to introduce an option to edit or move the pivot point of a 3D object directly within Lens Studio?
5 votes -
Body segmentation textures per person
Currently the body segmentation texture segments all visible bodies into one mask, it would be convenient to have an option to specify an ID that determines which body gets segmented in the mask texture.
9 votes -
Model tracking (like Vuforia does)
Would be awesome if we could have model tracking in the future! So far i can only find Vuforia doing this (uploading a 3D model of a real world object and creating a tracker from this so we can add 3D content over/behind a product, bag, ect)! Like a landmarker but smaller and movable :)
5 votes -
VFX Gen AI
It would be very handy to have a VFX Gen AI tool. Even just for quickly prototyping things. Would like it to generate textures for it as well, so if I said generate a vfx asset of confetti falling, it would generate a flip book of confetti images and build the vfx. Then I'd go in and tweak it as needed.
2 votes -
Photo and video recording for snap hosted Web AR lenses
Snap Web AR lenses work amazingly well, but they lacks recording ability. Would be nice to have the same UI as on Snap (tap to take a picture, hold to record a video).
10 votesThanks for your feedback Denis! This is certainly a piece of feedback we have gotten a lot. We are looking into ways this might make sense.
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GenAI for SFX
While we now have exhaustive tools and features for visual generation, one of the way experiences really come alive is sounds and music etc. as well in addition to the visual appearance. A genAI tool like this would really accelerate the high quality development
4 votes -
Feature Request: Continuous Physics Detection
While creating a game where users tilt their heads to keep a sphere balanced on a box platform, I encountered unstable physics that caused the object to shake, making interactions less smooth.
Introducing a continuous and stable physics detection system in Lens Studio could unlock exciting opportunities for creators, enabling more dynamic and immersive lenses like balancing games or precise virtual object interactions.
Thank you for considering this idea—I look forward to seeing how Lens Studio continues to evolve!
3 votes -
Receive notifications when you're near a custom location lens.
I propose adding a new feature allows users to receive automatic notifications when they enter an area with a Custom Location Lens or pass near one. The notification will appear directly on the Snapchat app with a brief description of the lens, making it easier to discover and experience."
Benefits:
This feature simplifies the discovery of Custom Location Lenses, whether the user is at the location or nearby. It increases engagement with the lenses at the right time and place. It also supports interactive campaigns and creators by enhancing the visibility of custom lenses and boosting interaction with brands or…3 votes -
Shareable Test Links for Smooth Debugging
Currently the way preview on device works is to pair the snapchat account and send the lens to the device. Which works good but not efficient when I want to send the realtime updates to other folks/clients to test on their devices. Also sometimes I want to compare two versions of my lens one before changing and one after changing something. With shareable links all this can be streamlined with each link being unique to that version of the lens plus easily shareable with other folks.
16 votesThis is a really good feedback on this. We have had discussions on this before. Nothing planned yet, but we will consider this more. Thanks!
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Adding a GPS Coordinates tool in the Screen Text
Adding a GPS Coordinates tool in the Screen Text feature of Lens Studio would be highly beneficial in various fields, especially in professional photography, engineering, and visual arts. Here's the importance of this tool
- Real-Time Geographic Documentation: Displaying latitude and longitude coordinates directly on the screen during recording or in captured scenes provides precise location data. This is useful for photographers and engineers who need to document specific locations accurately in their work. The coordinates become part of the image or video instantly, allowing easy tracking of the place without needing post-production processes or reviewing geographic data.
- Enhancing Field Project…
3 votes -
Preview videos for spectacles POV.
With hands extending from the bottom doing a few pinches or movements and slowly lookin around a room
2 votes -
Feature to delete all assets not directly referenced in the scene
In 4.55.1 and a some versions before that, we were able to delete all assets that weren't referenced in the scene, this feature was marvelous to help preserve order in the project files and for optimization purposes. If possible please bring that feature back. As it is honestly an amazing feature.
6 votesWe are looking into the technical details of this request
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Confusion About Layers
As I work on lenses with more transitions and interactions, I’ve become increasingly confused about concepts related to layers. From what I understand, there are render targets, camera layers, camera render order, objects (displayed at the top of the Inspector), and the 3D space in the scene.
I’m having trouble understanding how these elements work together. I hope there can be a clearer, more beginner-friendly explanation for this part.
Thank you!
1 vote -
Hand segmentation textures for left, right or both hands
Currently the hand segmentation texture only works for one hand, it would be convenient to have an option to specify which (or both) hand gets segmented.
5 votesHey Rob, would you mind explaining a bit more about your use cases for this particular request? Especially double hand tracking. With one hand usually holding the phone, we don't see this use case too often!
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Lens Studio Recording should record in lens audio
Currently I have to use third party software in order to get audio recording from Lens Studio with video capture. I would like to do this just with Lens Studio.
17 votes -
GenAI for Environment Skyboxes (HDRI)
Like we have texture generation, mask generation, it would be very helpful to have one such tool for 360 Degree HRDI generation to create more dynamic lighting scenes.
2 votes -
Add Built-in Grid Overlay for Symmetry in Preview Section
When developing AR lenses, it's crucial to ensure that all assets are symmetrically placed and aligned across various mobile phone screen ratios. To achieve this, I currently upload a preset preview image of a grid to manually check if the entire scene is perfectly symmetrical.
A built in grid overlay in the preview section would be a game changer. This feature could allow developers to toggle a grid directly within the workspace, ensuring precise symmetry across all screen ratios.
This would save time, reduce errors, and help developers deliver perfectly aligned lenses without relying on manual uploads.
Would love to…
1 vote
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