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7 results found
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1 voteCaio Alves shared this idea ·
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1 voteCaio Alves shared this idea ·
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1 vote
Hi Caio,
This will be fixed in our next release. In the meantime, you can explicitly enable world mesh with a script: script.deviceTracking.worldOptions.enableWorldMeshesTracking = true
Caio Alves shared this idea · -
3 votes
Hey Caio, thanks for the report. Currently this is how lens studio 5.0 is setup. We will look into potentially tackling this in the future. Thanks for keeping this on our radar.
Caio Alves shared this idea · -
10 votes
This is a really good feedback on this. We have had discussions on this before. Nothing planned yet, but we will consider this more. Thanks!
Caio Alves supported this idea · -
3 votes
We are in fact on working something that is moving us in this direction! No timeline yet, but we will share more when we have it!
Caio Alves supported this idea · -
18 votes
So currently, all new assets that are created for the past couple of months -- are being built this way. The assets will move into a single folder.
We will scope whether or not updates to all old assets make sense!
Caio Alves supported this idea ·