Settings and activity
12 results found
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1 vote
Caio Alves shared this idea ·
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1 vote
Caio Alves shared this idea ·
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1 vote
Caio Alves shared this idea ·
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1 vote
We've been hearing this feedback. Let me further discuss it with the team and try to get back to you soon!
Caio Alves shared this idea ·
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1 vote
Passing this feedback on!
Caio Alves shared this idea ·
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2 votes
Caio Alves shared this idea ·
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2 votes
Caio Alves shared this idea ·
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1 vote
Hi Caio,
This will be fixed in our next release. In the meantime, you can explicitly enable world mesh with a script: script.deviceTracking.worldOptions.enableWorldMeshesTracking = true
Caio Alves shared this idea ·
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5 votes
Hey Caio, thanks for the report. Currently this is how lens studio 5.0 is setup. We will look into potentially tackling this in the future. Thanks for keeping this on our radar.
Caio Alves shared this idea ·
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17 votes
This is a really good feedback on this. We have had discussions on this before. Nothing planned yet, but we will consider this more. Thanks!
Caio Alves supported this idea ·
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3 votes
We are in fact on working something that is moving us in this direction! No timeline yet, but we will share more when we have it!
Caio Alves supported this idea ·
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26 votes
New update!
Creating new assets was meant to solve some of the ls 4x problems related to shared resources - every component has unique resources now. We suggest using Organize Folder Structure context menu in asset browser to clean up project files or Window -> Optimize Project plugin to get rid of unused entities. We will look into updating our Scene Hierarchy presets to have assets organized in a standard matter!
Caio Alves supported this idea ·