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  1. 6 votes

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    Christopher Harper commented  · 

    Spectacles is the main use case. Script access to the mesh’s vertices and triangle indices would let creators build spatial queries and custom collision handling instead of relying on the built-in physics behavior.

  2. 4 votes

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    Christopher Harper commented  · 

    A per-Lens reset option in the device preview would be safer than clearing all persistent data at once.