138 results found
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More robust LAT debugging tools.
As LAT is now a hard metric for Lens approval, especially for advertising and commercial lenses, we need more robust tools for debugging LAT performance in lenses.
Common issues being seen are large differences between LAT reporting in debugging on device vs reported debugging when a Lens is submitted (often 2x or more).
Even when following the guidelines for remote assets and async prefab loading, these can seem to have little to no effect.It would be great to have a comprehensive list of which specific technologies within Lens studio incur LAT spikes and specific mitigation steps to get these…
1 voteThanks Liam for the thoughtful notes. I know that we discussed this recently in our Open house meeting.
We are continuing to explore ways to make this process better. We will offer updates when possible
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Web Hosted AR Lens Frame Rate
Hello! The frame rate on any web hosted lens on mobile is pretty low and would not be suitable for any potential project to go ahead as it's essential the experience is not extremely laggy. Could a fix be implemented so it works this week? Im on a iPhone 12 Pro with safari as the browser and the versions in snap and on a Mac in safari all work with a great frame rate.
A world tracking or simple/light effect like eye colour works better but the rate is still noticeable.
Deployed web cam kit of the same lens works…
1 vote -
Hot Key for Pan tool
W for move
E for rotate
R for scaleQ for pan?
1 vote -
Improve Undo Command (Ctrl + Z)
In LS 4 you could undo after importing something to the Resources/Asset Browser panel.
In LS 5 it only undo stuff in the Objects/Scene Hierarchy panel.
So if you import something, regret it and try to undo, it's going to undo the last action on the objects panel instead of the actual last action that was the import.
5 votesHey Caio, thanks for the report. Currently this is how lens studio 5.0 is setup. We will look into potentially tackling this in the future. Thanks for keeping this on our radar.
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Add More Nodes to the Script Graph
The script graph in Lens Studio 5.0.5 is missing a massive amount of nodes that makes it possible for non-programmers to build lenses. Even simple nodes like add and subtract are missing.
8 votesExciting updates for Script Graph.
From the time of this comment, some of those nodes have been restored.
But we will be releasing updates over the course of the year to the Script Graph that will bring functionality back to parity of 4.55. Once back at parity we will begin considering potential improvements.
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I need a separate section for gaming (2D/3D) included in Lens Studio sample projects for better practice.
As the title suggests, we, as users, love creating games. However, for newcomers, even understanding the simplest concepts can be challenging. Having a dedicated collection of sample projects focused solely on gaming would be incredibly beneficial. It would not only make learning more enjoyable but also inspire creativity, enabling users to craft unique AR experiences within a gaming environment.
1 voteHey Joel, this is a great note. Thanks for passing it to the team.
We are always looking for ways to make game creation more intuitive. This is why we recently added the Leaderboard feature which makes the entire game making process better on Snapchat.
We also recently built a brand new tutorial series specifically focused on game creation here: https://www.youtube.com/playlist?list=PL0rDQ-c-_kxcwwBccaz1N9Rmz_xgyijRg
As far as the feedback for more sample projects -- we will consider what is possible and let you know!
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Camera lens
I have lenses that I designed myself, but I struggle a little while waiting and stopping at 200,000 and then fixing them
5 votesWe need more information to respond here. Please help clarify your suggestion!
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Capture Capabilities for Hosted WebAR
The Hosted WebAR feature is amazing... but it lacks the option to take pictures/videos. This is a huge barrier as many people don't have Snapchat but would like to use our filters and we don't have the resources to make our own App/Website.
3 votes -
Bitmoji3d async download
I would like to see that the Bitmoji3d will be asynchronously downloaded. Now they are doing in on the main thread which slows down my game every time one is loading.
1 vote -
increasing the number of qualified regions for the qualified posters
A proposal to increase the number of qualified regions for the qualified posters, which would help maintain the enthusiasm of Lens creators and encourage them to be more creative. The current situation feels discouraging and diminishes the motivation of Lens creators.
The qualified regions could be aligned with those eligible in all of Snapchat's reward programs, such as the regions qualified on Spotlight and Story reward.
2 votesHey Hakim,
Wanted to circle back here.
While we consider all feedback, it is important to understand that a country not being included as a qualified region is not a negative.
We select the qualified regions to serve as good sampling of the international perspective of your lens.
If you're lens performs well in these regions its also likely going to perform well in your own region.
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Add a new counting period
Here’s a suggestion that aligns with the duration set for lens eligibility by adding a new counting period to the statistics list, which currently includes:
7 days 28 days All timeThe proposal is to add a 90-day counting period, which has become a specific timeframe for lens eligibility. This will help lens creators track their lens statistics over 90 days. Thank you.
2 votesThis is a good suggestion and we will look at when we can potentially execute it! Thanks!
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Face Expression Template update!
The current script for face expressions contains several existing expressions that are not working at all and remain inactive. These expressions need to be fully implemented and activated, as they are currently non-functional. A significant issue is that the head binding for facial expressions is not working correctly in the default template. To resolve this, a new head binding must be introduced and properly linked to ensure the correct operation with the user’s head movements. Additionally, the script needs to be adjusted to fix the default values to ensure consistent behavior. Furthermore, face expressions currently work for only one character’s…
1 vote -
Compute Shader
Would love a formal buffer geometry and Data texture setup like in three.js
https://threejs.org/docs/#api/en/textures/DataTexture
I am trying offload as much as I can to the GPU and this would help
8 votesWe already have ProceduralTextureProvider.createWithFormat for creating textures in runtime and offload it for further consumption on GPU.
How do you feel about that solution?
https://developers.snap.com/lens-studio/api/lens-scripting/classes/Built-In.ProceduralTextureProvider.html
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Send a mail when Draft lens is ready
A mail is not send when a Draft lens is ready. This feature is used to quickly send out test links to clients. Would be nice to get a notification as there's none right now.
2 votesthanks for this feedback Danny -- we will review this and let you know if this is something we can execute!
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Enhanced Lens Creator Rewards Insights
It would be great if Snapchat could integrate Lens Creator Rewards Insights directly within the app. Also, adding an option to filter Lens rewards by Qualified Poster, sorted from low to high, would significantly enhance the creator's experience. Currently, this functionality is unavailable.
2 votesThanks for this helpful feedback. We will definitely be looking into how to improve insights around creator rewards.
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Lens Studio 5.0 digital goods
I really appreciate the new features and updates in Lens Studio 5.0. I would like to offer a suggestion that could be highly beneficial for all creators.
You should add digital goods to Lens Studio 5.0 as soon as possible. Adding digital goods will provide significant benefits to many creators. It will help enhance their creativity and monetization opportunities.
I have personally earned a significant amount using digital goods, totaling 100,000+ coins. Therefore, I strongly urge you to make digital goods available in the next version of Lens Studio 5.0 as soon as possible.
Thank you.
2 votesCurrently adding digital goods to lens studio 5.0 is in the backlog but we do not have any timeline at this time.
In the meantime, we ask that you use Lens Studio 4.55 for any ILDG lenses at this time
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Can't use Leaderboard with Voice ML
This is not described in the docs. Can't use Leaderboard (as it has networking enabled) with some of the privacy infringing stuff like Voice ML. It does give an error in the logger.
1 vote -
Change the lens name and icon
I would like to suggest the ability to change the lens icon and name in the newest versions without to re-upload lens files.
8 votesThis is something we are discussing internally. There are various challenges here but we will return more information when ready.
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Need Eyebrows for the Face Inset asset
Those are missing. Ears would also be fun. The custom asset right now is only the nose shape which is not very usable.
1 vote -
LAT - Project-wide asynchronous loading
I am running into LAT issues quite often, even on relatively simple lenses. I feel like the push for a low LAT is going to lead to lots of very low quality, simple lenses because maintaining a low-enough LAT introduces complexity into the project. Currently I will finish up a lens, turn it into a prefab, then use the scene manager to load it asynchronously. It works, but it leads to a very clunky developer experience because now I have to remember to apply my prefab changes and then disable the prefab again so that the scene manager is the…
2 votesHey Mike,
Your post has spurred important discussions, We will continue to update you as we find additional ways to improve LAT including reviewing your thoughts here.
Thanks
Raag
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