Skip to content

Lens Studio [Desktop]

Lens Studio [Desktop]

Categories

173 results found

  1. In each component allow to
    Apply to prefab - save changes to only this component onto the prefab
    Revert to prefab (if component already exists on prefab)- revert only this component to the saved prefab

    2 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  2. After testing Lens Studio 5 and building 5+ lenses using only Visual Scripting, I have run into a few workflow issues that slow down development and make debugging harder. Would be amazing if these can be looked into.

    • Texture Array inputs for example or a SceneObject Input lose their contents after renaming

    If I create a Texture Array input in the Visual Script graph, name it something like “TexArray1”, and fill the array, changing the input name later clears the array contents. Same happens with a Sceneobject input. the assigned object dissapears after a name change.

    It would be much…

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  3. It's great using the visual script graph but these nodes would be great to have.

    • A working version of WaitforSeconds subgraph

    • DoOnce node

    • Do N node

    • a node that sends an execute / trigger remotely instead of having long connection lines in the graph

    • Index Generator, with ability to take a number range like 0 - 5 etc and output a loop output, shuffle the numbers and output or random output

    • Option picker for numbers, boolean, arrays, vec2,vec3,vec4 - allows input of these types and can expand the input like sequence node but then allow the user to have an…

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  4. I think there's a bug with the new version of Face Swap asset (1.3.3) where the Wait for Result option doesn't behave as expected. Even with it still on and the "Swap On" set to manual, it triggers the result to output.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  5. I would like to suggest the addition of a Marketplace within Lens Studio.
    This feature would allow creators to:
    • Share, buy, and sell assets such as scripts, shaders, materials, and templates.
    • Access a wide library of ready-made components to speed up development.
    • Collaborate and exchange resources within the creator community.

    4 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  6. Would love to request native support for the .spz format for Gaussian Splats in Lens Studio in addition to .ply. SPZ is rapidly becoming an emerging industry standard with platforms and tools like Niantic Scanniverse and Marble Worlds adopting it for more optimized storage, faster loading, and better streaming workflows. Native SPZ support inside Lens Studio would greatly improve interoperability, reduce conversion friction, and make it much easier for creators to bring real world Gaussian captures directly into Spectacles and SnapAR experiences

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  7. getComponent(SomeClass.getTypeName()) seems to not be checking the numbers after the colon ":" in the getTypeName() string!

    When the string is the same before the colon for multiple components on the same SceneObject, it can return the wrong component. Been running into this a couple times and it took a while to figure out what the issue was.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  8. A feature that lets Snapchat users discover AR experiences nearby — including Image Marker Lenses, Landmarker/Custom Landmarker Lenses, and AR Mirrors built with Camera Kit. When users are near an active experience, they’d receive a smart notification or in-app prompt to explore it.

    This would help brands and creators increase visibility for real-world AR activations while connecting digital creativity with physical locations.

    5 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  9. Hi, I believe there's an error with the matcap reflection node available in the shader editor. When the camera rotates in the Z axis, the reflections rotate as well, which I believe shouldn't happen.

    I think the error is in line 25:
    vec3 right = normalize(cross(forward, system.getCameraUp()));

    I believe it should be
    vec3 right = normalize(cross(forward, vec3(0.0, 1.0, 0.0)));

    because otherwise the camera up vector changes when the camera rotates

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  10. I've been struggling with the large choice of BlendModes, particularly how they affect the final look of the materials accross different devices, particularly 2024 Spectacles. I’d love to make an empirical tutorial on them, but because the Lens Scripting API documentation currently doesn't provide information on their exact expressions https://developers.snap.com/lens-studio/api/lens-scripting/enums/Built-In , I’d run the risk of providing inaccurate or confusing information.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  11. The option to share as zip in the menu currently does not include the icon.png. You can simply add it back into the zip to make it work but it seems best this is updated to properly keep the icon in the zip file.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  12. When removing the Cache folder, the Custom Location Asset input is cleared, making the Custom Location Mesh stop rendering

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  13. I've been using the Guided Lens mode on the Specs, and noticed new users often accidentally press the sleep button while putting the device on their head.

    This causes confusion. It would be great to have the option to disable sleep mode in the Spectacles app, just like the recording button.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  14. Haptic feedback is an amazing feature that sorta flew under the radar. Not many people even know they can add custom vibrations to their lenses! I modified the behavior script to add haptic feedback so even people who don't code can utilize it and grab their audience's attention!

    I can't share the file, but I'm pretty sure it works!

    3 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  15. Hello 👋

    Feature Request: Light Theme in Lens Studio

    Working in the current dark theme can be difficult during long sessions and in bright environments. A Light Theme option would greatly improve visibility and reduce eye strain for many creators.

    It would be amazing to have both Light and Dark mode options, similar to other design tools.

    Thanks for your support 🙌

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  16. Copy/pasting nodes between different lens studio windows would be great, as well as between Materials and VFX editor

    3 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  17. In Node editors, when searching for a node (like the "Or" node), a bunch of other nodes show up as well because a lot of names contain the text. It would be great to get the "Or" node at the top of that list since it's an exact match

    3 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  18. Having websocket support will open up many cool applications for camera kit for web, so it would be great to have it supported on camera kit!

    4 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  19. Was recently exploring 8th wall and one thing that stood out was cylindrical and conical image targets. Given that we have soo many designs in real life that are on curved surfaces like bottle, poles, pipes etc. cylindrical targets would really help in Lens Studio as well

    9 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  20. This is probably not related to Lens Studio it self but it would be good for the ecosystem to bring back Digital Goods. It gives more value to invest time and skills into working for Snap projects.

    7 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We want to bring back IAP, but there are some things we need to do first to give it a better chance at driving results for you all. In the meantime we're bullish on Lens+ and think this can be a huge opportunity. More on this soon...

  • Don't see your idea?