Spawn VFX particles in Local Space
What happened to the option to spawn particles in local space? In previous versions there was a button for that. If I import an old asset I still see it. This is important so we can change the spawn position on the inspector / scene panel. Is it a bug or did it move to another place? The documentation also mention this option for both Spawn and Update, but only the last one is available.
Hey Caio,
Here is a response from our team:
thanks for reaching out and sorry for the very long delay in getting back to you. So starting with Lens Studio 5.6, we changed some things with how VFX emits particles, and that included getting rid of the Local Space option in the Spawn Container. You can still spawn in local space, it's just that for newly created VFX, you now set that option on the Update Container. All your existing VFX will continue to work the same way.
I agree the docs are a little confusing on this topic. There's some documentation on this change here, including a mention of the Local/World Space change which you might find helpful:
https://developers.snap.com/lens-studio/features/graphics/particles/vfx-editor/introduction-and-concepts#emitting-particles
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Caio Alves
commented
That's awesome, thanks Raag!