Fix Physics Bodies
Only Box and Sphere physics bodies currently have stable reactions to collisions. Other bodies (capsule, cone, cylinder) do not respond as stabley with effects such as clipping or fast acceleration happening on interaction. This currently makes them difficult to use in projects.
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 Blake Gross
    
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Blake Gross
    
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    Hey Blake,
So after review here, the problems here seem to stem from the physics library that our system was built on. We don't currently have plans to make updates there. But if something changes, we will let you know!
 
        